Day in Life as a Developer of The World
God created the world, and I am the developer of this world.
For a long time, the setting of this world was very simple, and my job was very easy.
Until one day, a man named Leeuwenhoek invented the microscope. In order to avoid him discovering the bugs in this world, I had to try to increase the resolution of this world.
Fortunately, his microscope was poor enough to see only very thin planes. So I just make a rendering system, and once someone uses a microscope to observe microscopic things, I render what he observes.
Just after I was busy with these things, I suddenly received another bad news: a man named Galileo assembled an astronomical telescope, and he was going to start observing the stars after dinner. But I was lazy before, I didn’t model the starry sky!
In order to avoid being discovered by Galileo, I immediately started to develop the universe 3D rendering system.
However, I found that the performance of human astronomical telescopes has become more and more powerful, and the rendering speed of the 3D universe is almost nowhere near the speed of human observation.
At this time, I calculated the performance of the GPU, and I found that the current limit rendering speed is 299,792,458 m/s. In a hurry, I decided to set this speed as the limit speed of the universe. After I finished the development, I secretly leaked this news to a human named Einstein.
Haha, I didn’t expect human beings to be so easily deceived. They actually believed that this was the maximum speed of the universe. But that’s okay, now I don’t have to worry about their observation of the unrendered map.